Another creature I had the pleasure of contributing to during the production of TLotR: Gollum. I worked on multiple stages of the creature from initial concept, through blockout and highpoly to textured asset. Along the way the design went through a couple of iterations. Rider and straps are placeholders and were created by other artists. The renders/images represent the work I did, the creature was later worked on by others. Many thanks to the team for their direction/feedback and support, in particular Mathias Fischer (Art Lead) and Diana Varro (Characters/Creatures), as well as Tilman and Damiri in regards to the writing/lore aspect.